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Programming with the Kinect for Windows Software Development Kit Developer Reference eBook David Catuhe lecteur PDF KIU

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Livres gratuits en ligne à lire Programming with the Kinect for Windows Software Development Kit Developer Reference eBook David Catuhe TUG


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  • Create rich experiences for users of Windows 7 and Windows 8 Developer Preview with this pragmatic guide to the Kinect for Windows Software Development Kit (SDK). The author, a developer evangelist for Microsoft, walks you through Kinect sensor technology and the SDK—providing hands-on insights for how to add gesture and posture recognition to your apps. If you’re skilled in C# and Windows Presentation Foundation, you’ll learn how to integrate Kinect in your applications and begin writing Uis and controls that can handle Kinect interaction.

    • This book introduces the Kinect for Windows Software Development Kit to developers looking to enrich applications they build for Windows 7 and later with human motion tracking
    • Teaches developers with core C# and WPF skills how to program gesture and posture recognition in Kinect
    • Describes how to integrate 3D representation on top of a real scene
    • Provides expert insights and code samples to get you up and running

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    Programming with the Kinect for Windows Software Development Kit Developer Reference eBook David Catuhe Reviews :



    Create rich experiences for users of Windows 7 and Windows 8 Developer Preview with this pragmatic guide to the Kinect for Windows Software Development Kit (SDK). The author, a developer evangelist for Microsoft, walks you through Kinect sensor technology and the SDK—providing hands-on insights for how to add gesture and posture recognition to your apps. If you’re skilled in C# and Windows Presentation Foundation, you’ll learn how to integrate Kinect in your applications and begin writing Uis and controls that can handle Kinect interaction.

    • This book introduces the Kinect for Windows Software Development Kit to developers looking to enrich applications they build for Windows 7 and later with human motion tracking
    • Teaches developers with core C# and WPF skills how to program gesture and posture recognition in Kinect
    • Describes how to integrate 3D representation on top of a real scene
    • Provides expert insights and code samples to get you up and running

    ebook,David Catuhe,Programming with the Kinect for Windows Software Development Kit (Developer Reference),Microsoft Press,Intelligence (AI) Semantics,Programming - Games,Software Development Engineering - General,ARTIFICIAL INTELLIGENCE,COMPUTER,COMPUTER GAMES,COMPUTERS / Client-Server Computing,COMPUTERS / Computer Engineering,COMPUTERS / Computer Science,COMPUTERS / Computer Vision Pattern Recognition,COMPUTERS / Computerized Home Entertainment,COMPUTERS / Cybernetics,COMPUTERS / Expert Systems,COMPUTERS / Hardware / General,COMPUTERS / Hardware / Peripherals,COMPUTERS / Human-Computer Interaction (HCI),COMPUTERS / Intelligence (AI) Semantics,COMPUTERS / Interactive Multimedia,COMPUTERS / Machine Theory,COMPUTERS / Natural Language Processing,COMPUTERS / Optical Data Processing,COMPUTERS / Programming / Games,COMPUTERS / Software Development Engineering / General,COMPUTERS / Speech Audio Processing,COMPUTERS / User Interfaces,COMPUTERS / Virtual Worlds,Computer Applications,Computer Books General,Computer/General,Computerized Home Entertainment,Computers,Computers - General Information,Computers Programming - Games,Computers Software Development Engineering - General,Computers/Computer Engineering,Computers/Computer Science,Computers/Computer Vision Pattern Recognition,Computers/Cybernetics,Computers/Expert Systems,Computers/Hardware - Peripherals,Computers/Intelligence (AI) Semantics,Computers/Interactive Multimedia,Computers/Machine Theory,Computers/Natural Language Processing,Computers/Optical Data Processing,Computers/Programming - Games,Computers/Social Aspects - Human-Computer Interaction,Computers/Software Development Engineering - General,Computers/Speech Audio Processing,Computers/User Interfaces,Computers/Virtual Worlds,Games development programming,General Adult,How-to/Do-it-yourself,Intelligence (AI) Semantics,Kinect,Kinect;Programming.,Multimodal user interfaces (Computer systems),Non-Fiction,Programming,Programming - Games,SOFTWARE DEVELOPMENT,Software Development Engineering - General,United States,COMPUTERS / Client-Server Computing,COMPUTERS / Computer Engineering,COMPUTERS / Computer Science,COMPUTERS / Computer Vision Pattern Recognition,COMPUTERS / Computerized Home Entertainment,COMPUTERS / Cybernetics,COMPUTERS / Expert Systems,COMPUTERS / Hardware / General,COMPUTERS / Hardware / Peripherals,COMPUTERS / Human-Computer Interaction (HCI),COMPUTERS / Intelligence (AI) Semantics,COMPUTERS / Interactive Multimedia,COMPUTERS / Machine Theory,COMPUTERS / Natural Language Processing,COMPUTERS / Optical Data Processing,COMPUTERS / Programming / Games,COMPUTERS / Software Development Engineering / General,COMPUTERS / Speech Audio Processing,COMPUTERS / User Interfaces,COMPUTERS / Virtual Worlds,Computerized Home Entertainment,Computers Programming - Games,Computers Software Development Engineering - General,Computers/Computer Engineering,Computers/Computer Science,Computers/Computer Vision Pattern Recognition,Computers/Cybernetics,Computers/Expert Systems,Computers/Hardware - Peripherals,Computers/Intelligence (AI) Semantics,Computers/Interactive Multimedia,Computers/Machine Theory,Computers/Natural Language Processing,Computers/Optical Data Processing,Computers/Programming - Games,Computers/Social Aspects - Human-Computer Interaction,Computers/Software Development Engineering - General,Computers/Speech Audio Processing,Computers/User Interfaces,Computers/Virtual Worlds,Computers - General Information,Artificial Intelligence,Software Development,Kinect,Programming,Computers,Computer Books General,Games development programming

    Programming with the Kinect for Windows Software Development Kit (Developer Reference) eBook David Catuhe


     

    Product details

    • File Size 2400 KB
    • Print Length 226 pages
    • Simultaneous Device Usage Up to 5 simultaneous devices, per publisher limits
    • Publisher Microsoft Press; 1 edition (September 15, 2012)
    • Publication Date September 15, 2012
    • Sold by  Services LLC
    • Language English
    • ASIN B00JDMPI3U
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